Homeowners · Game export
Spatial arena
A third-person shooter with GLB enemies, built on the home's connected 3D scan.
Audience
- Homeowner
- Agent
Built from
- Room-by-room Plans scan
- Connected interior GLB mesh
- RBR parametric model
Why it exists
The same scan that measures the house becomes a game level. The player moves through the floors with a third-person camera and GLB enemies.
The measurement geometry becomes the level: three floors, stairs, doors, windows, collisions and enemies.
The scene removes captured door and window panels and replaces them with openable elements. It works best on desktop; Escape releases the mouse.
Open views
What exists today
The camera follows the over-the-shoulder format of Gears and Fortnite. The level comes from the property scan.
Market
The connected mesh and parametric model supply the rooms, doors and collisions.